[This is from artist Paul Chan's National Philistine -- Combat edition, where you can read the complete set of posts he sent while in Iraq, along with a series of photographs.]
I find myself here, today, in an impossible situation.
I must speak to you--the press--with you and through you, using your kind of sentences and leaps of reason, letting you sell me like a precious but marginal commodity, so I can say what everyone already knows but a few vaguely important people in this city are unwilling to admit: that no one wants a war; that an attack against Iraq is no attack against terrorism; that an attack will in fact make the United States less safe; that the Iraqi people do not want a war to liberate them because they will not live through the liberation; that as Reverend Martin Luther King Jr. said, "if we do not act we shall surely be dragged down the long dark and shameful corridors of time reserved for those who possess power without compassion, might without morality, and strength without sight." I must convey all of this to you, sell it to you, all the while knowing that I find you despicable.
The wild dogs of Baghdad have more dignity and sense than you. You travel in packs and think the same way. You mistake quotes with facts and facts with meaning. You lack historical imagination and intellectual empathy. Your sentences are short and puritanical. In Baghdad you step over children and knock over speakers, reduce subtleties and ignore contexts. An American newspaper journalist in Baghdad told me with a gleeful sense of pride that journalists are lazy and under pressure to write, so issues and ideas have to be reduced into sound bites in order to function as media. Pathetic.
History rarely reads like a press release. And history is being made right now by those who have no time to issue statements. Get complex and get curious or get out of the way.
I think we are going to stop this one without you.
Thank you.
Posted by Brian Stefans at February 04, 2003 10:45 AMWhen Batman went home at the end of a night spent fighting crime, he put on a suit and tie and became Bruce Wayne. When Clark Kent saw a news story getting too hot, a phone booth hid his change into Superman. When you're programming, all the variables you juggle around are doing similar tricks as they present one face to you and a totally different one to the machine.
Posted by: Aveline on January 19, 2004 12:32 AMThat gives us a pretty good starting point to understand a lot more about variables, and that's what we'll be examining next lesson. Those new variable types I promised last lesson will finally make an appearance, and we'll examine a few concepts that we'll use to organize our data into more meaningful structures, a sort of precursor to the objects that Cocoa works with. And we'll delve a little bit more into the fun things we can do by looking at those ever-present bits in a few new ways.
Posted by: Rees on January 19, 2004 12:32 AMThe Stack is just what it sounds like: a tower of things that starts at the bottom and builds upward as it goes. In our case, the things in the stack are called "Stack Frames" or just "frames". We start with one stack frame at the very bottom, and we build up from there.
Posted by: Jocosa on January 19, 2004 12:33 AMThis is another function provided for dealing with the heap. After you've created some space in the Heap, it's yours until you let go of it. When your program is done using it, you have to explicitly tell the computer that you don't need it anymore or the computer will save it for your future use (or until your program quits, when it knows you won't be needing the memory anymore). The call to simply tells the computer that you had this space, but you're done and the memory can be freed for use by something else later on.
Posted by: Leonard on January 19, 2004 12:33 AMThis is another function provided for dealing with the heap. After you've created some space in the Heap, it's yours until you let go of it. When your program is done using it, you have to explicitly tell the computer that you don't need it anymore or the computer will save it for your future use (or until your program quits, when it knows you won't be needing the memory anymore). The call to simply tells the computer that you had this space, but you're done and the memory can be freed for use by something else later on.
Posted by: Christiana on January 19, 2004 12:33 AM