April 06, 2003
LEA Call for Papers: Artists and Scientists in Times of War

Guest Editor: Shirley Shor

The Leonardo Electronic Almanac (ISSN No: 1071-4391) is developing a special issue dealing with the phenomenon of war, and will explore the relationships between artists, scientists, and war in contemporary society.

The issue will investigate war from an interdisciplinary perspective, as a cultural practice of conflict that affects each and every one of us on a daily basis; a practice that is broader and deeper than armed conflict between nation states; that occurs on many levels when national, social, economical and cultural interests collide and which involves issues such as real-time media representation of facts, language and architecture, freedom of information and truth and power. We are in a midst of a global digital media war where copyright holders fight consumers over digital music, books and movies sharing and duplication. A software war where open and free systems battle closed and proprietary ones for running the world's computer systems. A Man vs. Machine war in-which the world's greatest chess players fight for the human creative edge and self dignity against the superior speed and memory of computers.

We live in a time of total screening of war as a spectacle on television and computer screens - from live war images on news cable stations, war simulation video games, reality police action shows and US Army commercials with heavy metal music soundtracks on MTV. We are moving further from asking hard questions regarding the essence of conflict and meditated reality and from being able to establish our own world-view based on cross-checked information and facts.

The issue will not present a specific unified position towards conflict but rather it aims to reveal tendencies, to surface hidden agendas and issues, to reflect on multiple points of view and to open a wide-ranging dialog. What is the role of artists and scientists in this new era? Should art be completely independent of the politics of violence? Should science? Guest Editor Shirley Shor and Leonardo Electronic Almanac seek papers discussing these and other topics that address the role and work of artists and scientists in times of war.

LEA encourages international artists / academics / researchers / students to submit their proposals for consideration. We particularly encourage authors outside north america and europe to send proposals for articles/gallery/artists statements:

Proposals should include:-

- a 150 - 300 word abstract / synopsis - a brief bio (and prior works for reference, if necessary) - names of collaborators (if work is produced by a team) - any related URLs - contact details

Deadline: 16 May 2003

Please send proposals or queries to: Shirley Shor shirleys@friskit.com

or Nisar Keshvani LEA Editor-in-Chief lea@mitpress.mit.edu
http://mitpress2.mit.edu/e-journals/LEA/

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What is LEA?

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Established in 1993, the Leonardo Electronic Almanac (ISSN No: 1071-4391) is the electronic arm of the world's most prestigious art journal, Leonardo - Journal of Art, Science & Technology.

LEA is jointly produced by Leonardo, the International Society for the Arts, Sciences and Technology (ISAST) and published under the auspices of MIT Press. Leonardo Electronic Almanac (LEA), is Leonardo/ISAST and MIT Press' electronic journal dedicated to providing a forum for those who are interested in the realm of where art, science & technology converge.

Content

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This peer reviewed e-journal includes Profiles of Media Arts facilities and Projects, Profiles of artists using new media, Feature Articles comprised of theoretical and technical perspectives; the LEA Gallery exhibiting new media artwork by international artists; detailed information about new publications in various media; reviews of publications. events and exhibitions. Material is contributed by artists, scientists, educators and developers of new technological resources in the media arts.

Mission

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Since 2002, LEA formed a strategic alliance with fineArt forum - the Internet's longest running arts magazine. Through this partnership, LEA concentrates on adding new scholarship and critical commentary to the art, science and technology field, with LEA subscribers benefiting from the latest news, announcements, events, and job/educational opportunities through fAf's online news service.

LEA's mission is to maintain and consolidate its position as a leading online news and trusted information filter whilst critically examining arts/science & technological works catering to the international CAST (Community of Artists, Scientist &Technologists)

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nisar keshvani
http://www.keshvani.org nisar@keshvani.com
mail : studio 3a, 35 place du bourg-de-four,
1204 geneva, switzerland
tel: +41 (0)22 310 3413 mob: +41 (0)78 612 1687
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editor-in-chief, fineArt forum = art + technology netnews
http://www.fineartforum.org
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editor-in-chief, leonardo electronic almanac
http://mitpress2.mit.edu/e-journals/LEA
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Posted by Brian Stefans at April 06, 2003 02:33 PM | TrackBack
Comments

To address this issue, we turn to the second place to put variables, which is called the Heap. If you think of the Stack as a high-rise apartment building somewhere, variables as tenets and each level building atop the one before it, then the Heap is the suburban sprawl, every citizen finding a space for herself, each lot a different size and locations that can't be readily predictable. For all the simplicity offered by the Stack, the Heap seems positively chaotic, but the reality is that each just obeys its own rules.

Posted by: Helegor on January 18, 2004 10:51 PM

Note first that favoriteNumbers type changed. Instead of our familiar int, we're now using int*. The asterisk here is an operator, which is often called the "star operator". You will remember that we also use an asterisk as a sign for multiplication. The positioning of the asterisk changes its meaning. This operator effectively means "this is a pointer". Here it says that favoriteNumber will be not an int but a pointer to an int. And instead of simply going on to say what we're putting in that int, we have to take an extra step and create the space, which is what does. This function takes an argument that specifies how much space you need and then returns a pointer to that space. We've passed it the result of another function, , which we pass int, a type. In reality, is a macro, but for now we don't have to care: all we need to know is that it tells us the size of whatever we gave it, in this case an int. So when is done, it gives us an address in the heap where we can put an integer. It is important to remember that the data is stored in the heap, while the address of that data is stored in a pointer on the stack.

Posted by: Alan on January 18, 2004 10:52 PM

That gives us a pretty good starting point to understand a lot more about variables, and that's what we'll be examining next lesson. Those new variable types I promised last lesson will finally make an appearance, and we'll examine a few concepts that we'll use to organize our data into more meaningful structures, a sort of precursor to the objects that Cocoa works with. And we'll delve a little bit more into the fun things we can do by looking at those ever-present bits in a few new ways.

Posted by: Meredith on January 18, 2004 10:52 PM

A variable leads a simple life, full of activity but quite short (measured in nanoseconds, usually). It all begins when the program finds a variable declaration, and a variable is born into the world of the executing program. There are two possible places where the variable might live, but we will venture into that a little later.

Posted by: Sybil on January 18, 2004 10:53 PM

Seth Roby graduated in May of 2003 with a double major in English and Computer Science, the Macintosh part of a three-person Macintosh, Linux, and Windows graduating triumvirate.

Posted by: John on January 18, 2004 10:53 PM
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