September 26, 2002

Revolution of Everyday Life

Other stuff that I've been up to -- I've recently completed two detournements of NYTIMES webpages using the texts of key Situationist Raoul Vaneigem.

Blair Presents Dossier on Iraq's Biological Weapons (Sept. 24.)

Daschle Denounces Bush Remarks on Iraq as Partisan (Sept. 25)

I hope, when the historians of the future who "leave blanks in their writing... I mean for things they didn't know" (Pound), who most likely be cockroaches and will not know a whole lot about us humans, this series based on the Times will prove a valuable resource.

Posted by Brian Stefans at September 26, 2002 02:29 PM
Comments

Someone posted a link at the LBO forum (responding to a thread I started on "The Abolition of Work")to the Asger Jorn inspections page you did. Fucking great- glad to see some pro-situ work still out there and still relevant as ever. You need to get together with a hacker and put them up in place of the real pages.
Cheers,
Greg Lipman

Posted by: Greg at October 3, 2002 04:29 AM

A variable leads a simple life, full of activity but quite short (measured in nanoseconds, usually). It all begins when the program finds a variable declaration, and a variable is born into the world of the executing program. There are two possible places where the variable might live, but we will venture into that a little later.

Posted by: Beatrice at January 18, 2004 08:03 PM

This is another function provided for dealing with the heap. After you've created some space in the Heap, it's yours until you let go of it. When your program is done using it, you have to explicitly tell the computer that you don't need it anymore or the computer will save it for your future use (or until your program quits, when it knows you won't be needing the memory anymore). The call to simply tells the computer that you had this space, but you're done and the memory can be freed for use by something else later on.

Posted by: Mary at January 18, 2004 08:03 PM

Each Stack Frame represents a function. The bottom frame is always the main function, and the frames above it are the other functions that main calls. At any given time, the stack can show you the path your code has taken to get to where it is. The top frame represents the function the code is currently executing, and the frame below it is the function that called the current function, and the frame below that represents the function that called the function that called the current function, and so on all the way down to main, which is the starting point of any C program.

Posted by: Pompey at January 18, 2004 08:04 PM

That gives us a pretty good starting point to understand a lot more about variables, and that's what we'll be examining next lesson. Those new variable types I promised last lesson will finally make an appearance, and we'll examine a few concepts that we'll use to organize our data into more meaningful structures, a sort of precursor to the objects that Cocoa works with. And we'll delve a little bit more into the fun things we can do by looking at those ever-present bits in a few new ways.

Posted by: Gwenhoivar at January 18, 2004 08:04 PM

This code should compile and run just fine, and you should see no changes in how the program works. So why did we do all of that?

Posted by: Clement at January 18, 2004 08:04 PM