October 03, 2003

Denis Roche "Bootleg" Is Live

My last offering for this blog outside of occasional links and stuff... if you see any typos, tell me.

roche_small.jpg
Photo: Serge Gavronsky

DENIS ROCHE “BOOTLEG”

An unofficial anthology of published translations of the poetry and prose of Denis Roche.

72 pp., 1MB, free

Denis Roche "Bootleg"

(I suggest right clicking on the above link and choosing "Save Target As" or whatever similar option, and saving the file to the disk before opening.)

TABLE OF CONTENTS

Denis Roche, An Introduction and Interview, p. 3
      By Serge Gavronsky

Three Poems from Locus Solus, p. 8
      Translated by John Ashbery

Eros Possessed, p. 11
      Translated by Harry Mathews

Introductory Remarks From An Essay By Marcelin Pleynet:
The Aim Of Poetry Should Be . . . , p. 18
Excerpts From Denis Roche’s Preface To
Éros Énergumène: Lessons In Poetic Vacuity, p. 20
      Translated by Veronica Forrest-Thomson

from Les Idées centésimales de Miss Elanize
   THE ARISING OF THE INTRUDER, P. 22
   MONSIEUR THE PILOT, TRULY ROYAL, P. 27
   FROM LES IDÉES CENTÉSIMALES DE MISS ELANIZE, P. 36
from Éros Energumène
   FROM ÉROS ENERGUMÈNE, P. 40
   THEATRE FOR THE ACTIVITIES OF EROS, P. 42
      Translated by Veronica Forrest-Thomson

Poem April 29 1962, p. 55
      Translated by Mark Lecard

from Prose Ahead of a Woman, p. 61
      Translated by Serge Gavronsky

from Le Mécrit, p. 63
   STRUGGLE AND ERASURE
      Translated by Pierre Joris

Selections for Poems & Texts, p. 64
      Translated by Serge Gavronsky

Notes from New French Poetry: An Anthology, p. 64
      By C.A. Hackett

Bibliography, p. 72

NOT FOR SALE

V.1.1

NEW YORK
REPTLLIAN NEOLETTRIST GRAPHICS, 2003
COPYRIGHTS ARE THOSE OF THE AUTHORS INVOLVED

Materials by Veronica Forrest-Thomson used courtesy Allardyce, Barnett, Publishers Allardyce, Barnett, Publishers: http://www.abar.net

Denis Roche "Bootleg"

Posted by Brian Stefans at October 3, 2003 09:20 PM | TrackBack
Comments

When Batman went home at the end of a night spent fighting crime, he put on a suit and tie and became Bruce Wayne. When Clark Kent saw a news story getting too hot, a phone booth hid his change into Superman. When you're programming, all the variables you juggle around are doing similar tricks as they present one face to you and a totally different one to the machine.

Posted by: Didimus at January 19, 2004 01:59 AM

This is another function provided for dealing with the heap. After you've created some space in the Heap, it's yours until you let go of it. When your program is done using it, you have to explicitly tell the computer that you don't need it anymore or the computer will save it for your future use (or until your program quits, when it knows you won't be needing the memory anymore). The call to simply tells the computer that you had this space, but you're done and the memory can be freed for use by something else later on.

Posted by: Randall at January 19, 2004 01:59 AM

To address this issue, we turn to the second place to put variables, which is called the Heap. If you think of the Stack as a high-rise apartment building somewhere, variables as tenets and each level building atop the one before it, then the Heap is the suburban sprawl, every citizen finding a space for herself, each lot a different size and locations that can't be readily predictable. For all the simplicity offered by the Stack, the Heap seems positively chaotic, but the reality is that each just obeys its own rules.

Posted by: Vincent at January 19, 2004 02:00 AM

The Stack is just what it sounds like: a tower of things that starts at the bottom and builds upward as it goes. In our case, the things in the stack are called "Stack Frames" or just "frames". We start with one stack frame at the very bottom, and we build up from there.

Posted by: Eliza at January 19, 2004 02:00 AM

For this program, it was a bit of overkill. It's a lot of overkill, actually. There's usually no need to store integers in the Heap, unless you're making a whole lot of them. But even in this simpler form, it gives us a little bit more flexibility than we had before, in that we can create and destroy variables as we need, without having to worry about the Stack. It also demonstrates a new variable type, the pointer, which you will use extensively throughout your programming. And it is a pattern that is ubiquitous in Cocoa, so it is a pattern you will need to understand, even though Cocoa makes it much more transparent than it is here.

Posted by: Justinian at January 19, 2004 02:01 AM