Ian Bogost at CalArts | April 1, 2014

Video game theorist/designer and “speculative realist” philosopher Ian Bogost will be speaking at CalArts’ Interventions Lecture Series. Wish I knew about this earlier! The series has already hosted Lisa Duggan, Renee Gladman, Lydia Davis, Bruce Robbins, giovanni singleton and Fred Moten this year. Ian is appearing as a “BONUS” world.

The Interventions lecture series is a year-long graduate course offered to first-year MA Aesthetics and Politics and MFA Creative Writing students. All lectures are free, open to the public and begin at 7 pm in Butler Building #4 on the CalArts campus except where otherwise noted.

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Among Bogost’s most recent publications is a book-length collaborative study of a single BASIC program that ran on the Commodore 64 titled 10 PRINT CHR$(205.5+RND(1)); : GOTO 10. Co-authors included: Nick Montfort, Patsy Baudoin, John Bell, Jeremy Douglass, Mark C. Marino, Michael Mateas, Casey Reas , Mark Sample, Noah Vawter. For faces than your average selfie.

Ian Bogost is an award-winning author and game designer whose work focuses on videogames and computational media. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, where he also holds an appointment in the Scheller College of Business. In addition, Bogost is Founding Partner at Persuasive Games LLC, an independent game studio. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames.

Interventions Lecture Series | Master’s Program in Aesthetics and Politics.

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